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Arma 3 multiplayer mods

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tmpListFileName I figure is where active updates are stored until game shutdownĪlthough I may be wrong about some of the properties, I am correct with how I edit them to work with mods, but onto the important matters….listFileName is the file that stores the updated data from the URL.listDirectory is the folder the data is stored in.updateInterval is the time in seconds between updates pulled from the URL and stored in the listFileName.URL is the url reference to the JSON data containing a list of servers.Next we look at all of the remaining properties. Here is the definition of access from the BI Wiki: There are a few more, OfficialServersArgo, and MonetizedServers, but we will be focusing on ArmA’s Official Servers as they have the most use to the modding community. There is a class in the Dta\Bin.pbo called OfficialServersArma.

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So to start off, I want to explain how the official server list is loaded in ArmA. (click to enlarge) Modded Official Server List (click to enlarge) It involves a hack-ish way of breaking how ArmA’s config access is supposed to work. Stokes figured out how to override this list with the official servers for our mods. Currently, there are ~100 players on the official servers. There is a little-used feature in the ArmA 3 Multiplayer Server list that shows all of their “Official” servers.